Android VS. Chrome And Why?

Google now offers two separate operating systems: Android OS – used by smartphones out there, ported by companies onto a bunch of other consumer electronic products including netbooks. Chrome OS – a browser-based operating system, which essentially lives within the browser. Oh, and people are starting to think of placing it on netbooks as well. Why would any sane company go and invest their resources on two operating systems that just… do the same? Which OS would (read more...)

By Tsahi Levent-Levi  |  January 28th, 2010  |  Filed under Technology
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Why Android?

This is a question that was frequently asked during our sales meeting this month. I’d like to try and answer it here. In the last couple of years, we’ve had tremendous success with Windows Mobile – we’ve done a bunch of successful projects and had a few product launches. A lot of vendors who develop handsets needed our 3G-324M stack or some other product of ours to be integrated into their device, so life was good. Something got broken the (read more...)

By Tsahi Levent-Levi  |  January 25th, 2010  |  Filed under Clients, Technology
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5 Different OSD Engines for an HD Videophone

[This post is part of our Designing Hardware for HD series. Be sure to check it out!] In my previous post I’ve discussed on the requirements from an OSD engine. These requirements will affect the decision making of chip selection for the OSD. But there is another aspect that affects that decision and it is the software you will use for visualization – the OSD engine. While I do not pretend to be an expert on GUI, I have (read more...)

By Tsahi Levent-Levi  |  January 25th, 2010  |  Filed under HD VoIP
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MediaTek and Our 3G-324M

It’s not every day that an opportunity falls in my laps not only to talk about something dear to me, but also to have a press release accompany it. And when opportunity knocks, who am I to say no. If you haven’t noticed, we’ve published a press release about MediaTek selecting our 3G-324M stack for their system-on-chip solutions for handset vendors. I thought I would share with you a short story of what went on behind the scenes… A (read more...)

By Tsahi Levent-Levi  |  January 20th, 2010  |  Filed under Clients
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Visual Communications Done By Software? Not That Fast

If you have been reading my thoughts here on the blog for some time now, you might be aware that I am a real supporter of hardware-based video telephony: I believe that if you truly want to do High Definition video calling, you must have a physical terminal and not a software client on your PC. Well, in the past few weeks I had my doubts about that statement above – PCs are getting cheaper all the time and (read more...)

By Tsahi Levent-Levi  |  January 14th, 2010  |  Filed under Clients
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Google Android Is Not Only For Mobile Phones

It seems like we’re writing on our blogs a lot about Google lately, but here’s another post about one of their ground-breaking products. This time – the Android operating system. The Google Android OS was designed and built with mobile handsets in mind, but for some reason, almost from day one, people tried using it for a variety of different devices and products. Here are a few examples: Enterprise Desktop Phones Allan Sulkin reports on NoJitter about Cloud Telecomputers, a (read more...)

By Tsahi Levent-Levi  |  December 24th, 2009  |  Filed under Clients, Technology
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Chrome OS’s End Game: Browser Communications

Google announced a few weeks ago their shiny new Chrome OS. It’s the old-new approach to computing: having a dumb terminal connected to external computing services. The problem is, that it is only half baked, and a few years ahead of its time. Chrome OS in a Nutshell To me, Chrome OS is simply an operating system that has a browser as its user interface. While people in the blogosphere mainly focus on the boot speed of it (7 seconds), (read more...)

By Tsahi Levent-Levi  |  December 23rd, 2009  |  Filed under Clients, Technology
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HD Videophone – Where Is the Application?

[This post is part of our Designing Hardware for HD series. Be sure to check it out!] I’d like to take a bit of a break from all those hardware posts in my “HW for HD” series, now that I’ve covered the video coding chip, as well as scaling and layout issues. Instead I want to delve into the realm of designing the software architecture of the application itself. The hardware you design will affect your software architecture. As you (read more...)

By Tsahi Levent-Levi  |  December 21st, 2009  |  Filed under HD VoIP
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The Future of Mobile: Integrated, Downloadable or Cloud-Based?

There are three ways in which a service can be provided on a mobile handset these days: it can be integrated, downloaded or served from “the cloud”. The multi-Million dollar question is – which one is going to rule? A few years back, the only real way for a service to be noticed on a mobile device was by having it as an integrated part of the handset from day one. But these days, especially after the iPhone became the (read more...)

By Tsahi Levent-Levi  |  December 14th, 2009  |  Filed under Clients, Technology
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How to Select the Best Chip for Your Video Coding?

[This post is taking part in our Designing Hardware for HD series. Be sure to check it out!] One of the most burning issues involved with designing a video telephony device is where the video codec is going to reside. The reason is that this is by far the most CPU intensive task of the whole system, especially when going up to high definition. I’d like to discuss the various options that exist today on the market, with their relative (read more...)

By Tsahi Levent-Levi  |  November 2nd, 2009  |  Filed under HD VoIP
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