In the following weeks, and probably several months, we will be posting on the various aspects of hardware design for video telephony endpoint – from the reasoning behind developing such a product, to design considerations and finally to a checklist of things you need to do.
It’s going to be a series of posts on “Developing Hardware for HD”.
This page will serve as the main hub of this series, and will be updated when each post is published.
- How to Develop Your Own Hardware For an HD Video Endpoint?
- Why is Designing HD Video Endpoint Hardware So Hard?
- How to Select the Best Chip for Your Video Coding?
- Trends in Video Coding Chips
- HD Video Chip Case Study: TI DM6467 Analysis
- My Dream Chip For HD Video Calling (published on NoJitter)
- Know Your Component’s Roadmap
Display Composition and Layouts
- The Video Inputs and Outputs of an HD Videophone
- What Layouts Do You Need in Your HD Videophone?
- What Layouts Should a Dual Video System Support?
- HD Scaling Made Easy(ier)
- Camera Glossary
- Motion vs. Sharpness – Make Your Preference
- A Special Camera for Video Conferencing?
- Shopping for a Video Conferencing Camera
- Top, Side or Bottom – Camera Positioning Matters
Host and Connectivity
- HD Videophone – Where is the Application?
- What Interfaces Should I Add to my HD Videophone?
- Data Flows Inside Your HD Hardware Design
- Upgrade Strategies For Video Conferencing Products
User Interface and Interactivity
- 3 Ways For Interacting With a Videophone
- What’s Between An HD Videophone And Its OSD?
- 5 Different OSD Engines for an HD Videophone
- My Killer Remote Control
HD Video Networking Posts
- High Definition is Next: Do You Know How Much Bandwidth Do You Have?
- The Seven Deadly Sins of Visual Quality Over IP
- Reasons For Packet Loss