Archive for April, 2009

Lessons Learned From Rock Band

This isn’t a link blog, but I think this link should be shared, and I don’t have a Twitter account. So without further ado, here is Dan Teasdale sharing Design Lessons Learned From Rock Band – make sure you download the slides (that’s where the beef is). I started reading it because I love Rock Band, but Dan brings up issues of design, redesign, software development cycles, management, communities and dealing with the unexpected that are much more universal than game design. It’s a long slideshow, so I’ll let you digest. My Impressions of it, especially on “The One Question”, in a later post. (not my band, but I like the drummer’s stage)

By Ran Arad  |  April 8th, 2009  |  Filed under Development
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Integrity Porting

Have you ever been to Japan? My experience was very strange. Everything seemed familiar at first glance, but when I tried something – walk the streets, ride the train, buy at stores, use the washrooms – I realized that nothing is as it seems and everything is different. So different it might just as well be another planet – complete with strange glyph writing, unexpected underground passages, and strange stuff for sale. Remind me to tell you about the half (read more...)

By Ran Arad  |  April 7th, 2009  |  Filed under Development, SDKs
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